// Copyright (c) 2010, Anthony Cassidy
// All rights reserved.
// 
// Redistribution and use in source and binary forms, with or without modification, are 
// permitted provided that the following conditions are met:
// 
//     * Redistributions of source code must retain the above copyright notice, this list 
//         of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright notice, this 
//         list of conditions and the following disclaimer in the documentation and/or 
//         other materials provided with the distribution.
//     * Neither the name of the AntsAdventureGameCreator nor the names of its contributors 
//         may be used to endorse or promote products derived from this software without 
//         specific prior written permission.
// 
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 
// SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 
// THE POSSIBILITY OF SUCH DAMAGE.
#pragma once
#include <QString>
#include <QPointer>
#include "ChoicesHelper.h"
#include <QVector>
#include <QMetatype.h>
class XRoomObject;
class RoomObject;

/*!
-
*/

//if yopu use the ADD macro, then you get file and line names.
// and you still get your optional arg:
// if you specify it, it is read using va_arg
// if it is not, then it skips to the 'true' at the end
#define ADD(   i, displayName, ...) GetHelper().Add(__FILE__, __LINE__-1, i, displayName, ##__VA_ARGS__, true);


class Choices 
{
public:
    Choices();
    Choices(QString name);
    Choices(const Choices &other);
    ~Choices();

    void Add(int i, QString displayString, bool isVisible = true);
    void AddOneShot(int i, QString displayString);

    ChoicesHelper& GetHelper();

private:
    QVector<int> m_indices;
    QVector<bool> m_isVisible;
    QVector<QString> m_displayStrings;
    QVector<QString> m_comments;
    QVector<QString> m_files;
    QVector<int> m_lines;
    QVector<bool> m_isOneShot;
    ChoicesHelper m_helper;

    QString m_name;
    friend class XRoomObject;
    friend class XChoicesDialog;
    friend class ChoicesHelper;
    friend class XChoices;
};

Q_DECLARE_METATYPE(Choices);



